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Mirage Realms is a free to play MMORPG being created by an independent developer in the UK. The game is currently in the early access, with the focus at the moment being on core engine features and experimentation. So far some of the highlights...
- Several unique classes to choose from
- Each class has a large number of spells
- Equip 3 spells at a time for your build
- Train different skills to become better at using different types of weapons
- No level limit
- Over 100 unique monsters to fight across many different zones
- Monsters have unique attacks and spells to pose different challenges
- Engage in PVP with other players
- Loot hundreds of items with dynamically generated stats
- Craft runes, arrows or potions to use or sell
- Hunt in parties of up to 6 players for extra experience and loot
- Unlock outfits and appearance customisations
- Compete for a place in the leaderboards
- Engage in large wars with other players
- No pay to win microtransactions or cosmetics, ever
The game is still heavily in development and is aiming for a v1 release at the end of 2021. For news and updates of the game's development, please visit our website / developer blog:
https://www.miragerealms.co.uk
For support please join the discord server, it's the easiest way for me to help you with any issues you have :)
- Various fixes and improvements to the Realm Store
- Icon updated for latest versions of Android
- Balance changes
- Status icons such as retreat flags now position correctly on all creatures
- Volume buttons no longer trigger keyboard mode
- If connection to the Play Store is lost, the client will now periodically attempt to reconnect and reactivate the Realm Store once successful
- Fixed a main menu UI scaling issue
- Engine now supports body decay states which have been added to the refreshed creatures
- Another creature has received a makeover
- Server stability improvements
Live testing of further graphical improvements, what a buzz :)
- Fix for 'sounds' preference not applying to incantations
- Fix for two player outfits rendering incorrectly
- Live testing the first of many upcoming major graphical enhancements
Physical keyboards for movement, combat, chat, and UI navigation are now supported on Android Devices.
The Realm Store has been rewritten in accordance with the latest Google Play Store API guidelines to address a number of issues with processing delayed payments.
Patch (a): Fixes an issue where Maces were appearing as presents... as fun as it might be to beat each other over the head with presents, I thought it best to fix that :P
Patch (b): Fixes an issue where the Support Helpdesk icon was replaced with... a present ._.
Hotfix: Small improvement to Play Store connectivity problems messaging
The Realm Store has been rewritten in accordance with the latest Google Play Store API guidelines to address a number of issues with processing delayed payments.
Patch (a): Fixes an issue where Maces were appearing as presents... as fun as it might be to beat each other over the head with presents, I thought it best to fix that :P
Patch (b): Fixes an issue where the Support Helpdesk icon was replaced with... a present ._.
The Realm Store has been rewritten in accordance with the latest Google Play Store API guidelines to address a number of issues with processing delayed payments.
This patch fixes an issue where Maces were appearing as presents... as fun as it might be to beat each other over the head with presents, I thought it best to fix that :P
Significant changes regarding handling delayed payments (PIX etc)
- 9 days of free Supporter Status over the christmas period
- Various small fixes
- The winter festival is upon us
- Increase party experience bonus to 5% per additional member (max 25%)
- Improved disconnection / crash reporting
- Purchases UI once again displays purchases
- Support helpdesk linked in purchases UI
- Monster AI edge case tweaks
Library updates as per Googles relentless demands.
Patch changes:
- Fix for ban UI displaying incorrectly
- Fix for some monsters healing indefinitely
Version changes:
- Targeting a stack of creatures will prioritise skulled players
- Creatures will no longer heal indefinitely if they are being used to train
- Rods are no longer candidates for nature damage enchants
- Number formatting displays correctly in Arabic languages
- Various fixes and improvements for other platforms